[SaveSource] TutorialManager
using UnityEngine;using System.Collections.Generic;using System.Collections;using System; public enum TutorialState{ // None은 제외 하고 Step(단계) 순서대로 정렬해야함 None, StartTutorial, MinimapClose, GunGrab, GunShoot, GunReload, GunDrop, GatlingGrab, GatlingShoot, GatlingDrop, SpecialGrab, SpecialThrow, EndTutorial,} class TutorialManager : MonoSingleTon{ public class TutorialStep { private TutorialState m_..
2017. 2. 8.